

[모델링 소스] Unreal Engine 4 Marketplace - Bundle
5 Jan 2019
Impromptu Procedural Ladders
4.18-4.21
A
highly flexible procedural ladder blueprint which lets you create detailed
ladders of any length and proportions in seconds, simplifying the normally
tedious and inefficient task of creating bespoke ladders to fit spaces in your
levels. Creating a ladder of the perfect height, width and depth is as easy as
clicking and dragging. A huge time saver for any game with ladders in it.
–
Comes with three sets of ladder meshes with PBR materials
– Use your own meshes or mix-and-match the included rungs, struts, bolts and wall brackets
– Create a ladder of the perfect dimensions for any space in seconds
– Easily customise ladder length/height, strut thickness, rung length, distance between rungs, mesh details, unique top/bottom meshes, rung roll, and more
– Easily adapted to make stairs, stepladders and fences – just rotate a ladder and adjust rung rotation
– Easy setup process to use your own meshes
– Ladders can generate simple box collision and be physically simulated
– Highly legible, commented blueprint graphs which are easy to learn from and modify
– Use your own meshes or mix-and-match the included rungs, struts, bolts and wall brackets
– Create a ladder of the perfect dimensions for any space in seconds
– Easily customise ladder length/height, strut thickness, rung length, distance between rungs, mesh details, unique top/bottom meshes, rung roll, and more
– Easily adapted to make stairs, stepladders and fences – just rotate a ladder and adjust rung rotation
– Easy setup process to use your own meshes
– Ladders can generate simple box collision and be physically simulated
– Highly legible, commented blueprint graphs which are easy to learn from and modify
This
is not a climbing system.
Technical
Details
Intended
Platform: All
Advanced
Space Shader 4.18-4.21
UPDATE:
UNIVERSE SHADER
Create an infinite universe filled with stars and 3D nebula clouds, each one uniquely shaped.
Create an infinite universe filled with stars and 3D nebula clouds, each one uniquely shaped.
Universe
shader quick start:
Drag
"BP_Universe" into your map
Hit play
Hit play
ADVANCED
SPACE SHADER
Create
beautiful procedural planets, suns and spacespheres. With over 95 parametric
controls for planetoids, solar bodies and space sphere backgrounds you will
never run out of variety. Tweak celestial bodies exactly to your liking and
recreate everything from realistic to low poly worlds. Then hit play and watch
them orbit in a perfectly balanced system.
Submission
and support thread, plus development log:
forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader
Technical
Details
6
base blueprints: Planetoid, Sun, SpaceSphere, OrbitalSystem, Nebula,
Universe
17 sample preset planetoids
9 sample space spheres
2 sample suns
47 planet surface textures
5 disc textures
3 planetary cloud textures
3 planetary foliage/building examples
17 sample preset planetoids
9 sample space spheres
2 sample suns
47 planet surface textures
5 disc textures
3 planetary cloud textures
3 planetary foliage/building examples
Most
textures are 4096 x 2048. Some textures are lower resolution as
appropriate.
MacOS
Users
In order for the shaders to compile successfully you must open your project settings and set your Metal shader version to 2.0. Alternatively you can run the shader under Metal 1.2 by editing the base materials and disabling tessellation in the shader settings.
In order for the shaders to compile successfully you must open your project settings and set your Metal shader version to 2.0. Alternatively you can run the shader under Metal 1.2 by editing the base materials and disabling tessellation in the shader settings.
Polygon
Vikings Pack
A
low poly asset pack of characters, buildings, props, items and environment
assets to create a fantasy based polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene! (Character poses indicative only)
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene! (Character poses indicative only)
Technical
Details
Scaled
to Epic skeleton: Yes
Physically-Based
Rendering: Ye
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