
The R.A.M package gives you the ability to automatically create very advanced rivers and lakes with a map of the flow direction, shapes and textures of the river bed. The shader generates several cascade types on the slope of the grid.
You
simply drag the river material into the grid or you can create it using our
modern spline tool with the profile system, and the flow is ready. The Spline
tool can even create a simple road - see our sample images. With all the sliders
and options you have full control over each river stage, you can control:
reflection, smoothness, speed, normal, tessellation, foam texture, shallow
water, color depth, water depth, cascades and waterfalls and much more.
You
can locally customize the river or mix it with other water systems with our
vertex drawing tool. With FlowMap Painter and the system, you can simply change
the local direction of the river to avoid rocks, etc. A shader can generate
stylized or realistic rivers, swamps, it all depends on the user's settings -
there are many examples in the package. Reflections come from the Reflection
Probe.
The
asset contains HQ ground textures with the perfect combination of heights, best
used for our shader landscape CTS - Complete Terrain Shader. Particles and road
textures are also included. The package is also suitable for shading fountains,
as we show in the video, and supports floating island structures.
The
Simulate option generates a whole river from 1 point, analyzes shapes, colliders
and creates the most accurate river. The Flowmap object and the vertex colorist
allow you to create floating islands with waterfalls and the correct movement of
water. Our script and shaders allow automatic wetting when an object hits the
surface of a spline.
The
package is compatible with road systems - EasyRoads, etc., World Creator River
Systems, Vegetation Studio and Vegetation Studio Pro.
Year
/ Release Date: 03/08/2019
Version:
1.6.1
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